In-game keyboard controls (Windows).
In-game keyboard controls (OS X).
In-game gamepad controls (Steam controller).
Keyboard and mouse | State | Notes |
---|
Remapping | Press F8 in-game to access the custom keymapper. |
---|
Mouse acceleration |
---|
Mouse sensitivity |
---|
Mouse input in menus | Main menu can only be navigated via mouse wheel (no cursor is available). |
---|
Mouse Y-axis inversion |
---|
Controller |
---|
Controller support |
---|
Full controller support |
---|
Controller remapping |
---|
Controller sensitivity |
---|
Controller Y-axis inversion |
---|
XInput-compatible controllers |
---|
DualShock 4 controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
---|
Additional information |
---|
Controller hotplugging |
---|
Haptic feedback |
---|
Simultaneous controller+KB/M |
---|
Steam Input |
---|
Steam Input API support |
---|
Official controller preset(s) |
---|
Steam Controller button prompts |
---|
Audio settings[edit]
In-game options.
Audio feature | State | Notes |
---|
Separate volume controls | Sound FX, Ambience |
---|
Surround sound | Stereo.[4] |
---|
Subtitles |
---|
Closed captions |
---|
Mute on focus lost |
---|
Localizations
Language | UI | Audio | Sub | Notes |
---|
English |
---|
Other information[edit]
API[edit]
Technical specs | Supported | Notes |
---|
OpenGL |
---|
Executable | 32-bit | 64-bit | Notes |
---|
Windows | 64-bit support requires a 64-bit version of ScummVM. |
---|
macOS (OS X) | GOG digital release is 64-bit.[5] |
---|
The Journeyman Project 1: Pegasus Prime Mac Os 7
System requirements[edit]
Windows |
---|
Minimum | Recommended |
---|
Operating system (OS) | 7 |
---|
Processor (CPU) | 1.5 GHz | 1.8 GHz |
---|
System memory (RAM) | 512 MB | 1 GB |
---|
Hard disk drive (HDD) | 3 GB | 5 GB |
---|
Video card (GPU) | OpenGL compatible 128 MB of VRAM | 256 MB of VRAM |
---|
Mac OS |
---|
Minimum | Recommended |
---|
Operating system (OS) | 7.5 | 9.2.2 |
---|
Processor (CPU) |
---|
System memory (RAM) | 16 MB |
---|
Hard disk drive (HDD) |
---|
Sound (audio device) | Sound Manager |
---|
Other | 4x CD-ROM drive |
---|
macOS (OS X) |
---|
Minimum | Recommended |
---|
Operating system (OS) | 10.6.8 |
---|
Processor (CPU) | 1.8 GHz |
---|
System memory (RAM) | 512 MB | 1 GB |
---|
Hard disk drive (HDD) | 3 GB |
---|
Video card (GPU) | OpenGL compatible | 128 MB of VRAM |
---|
Linux |
---|
Minimum | Recommended |
---|
Operating system (OS) | Ubuntu 10.04 |
---|
Processor (CPU) | 1.5 GHz Intel |
---|
System memory (RAM) | 512 MB |
---|
Hard disk drive (HDD) | 4 GB |
---|
Video card (GPU) | OpenGL compatible | 128 MB of VRAM |
---|
Notes
- ↑ 1.01.1File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata//359420/
in addition to or instead of this directory. The app ID (359420) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑Release: The Journeyman Project 1: Pegasus Prime - GOG.com - last accessed on 2019-11-16
- ↑The Journeyman Project: Pegasus Prime - Wikipedia - last accessed on 2019-11-16
- ↑The Journeyman Project: Pegasus Prime - ScummVM :: Wiki - last accessed on 2019-11-16
- ↑Verified by User:Baronsmoki on 2019-11-17
- Tested with Special K.
- ↑Verified by User:Expack3 on 2019-11-16
- Tested using Linux
file
command with GOG Mac version.
Since most of the early birds who ordered The Journeyman Project 3 for Mac OS X should be receiving their DVDs by about now, we can share how a bunch of us on the dev team squandered the precious free time of our youth. By holding down the
The Journeyman Project 1: Pegasus Prime Mac Os Catalina
tilde key (near the top-left corner of your keyboard with the funny squiggle, usually located right below the escape key) on Macs, or the '
The Journeyman Project 1: Pegasus Prime Mac Os X
e' key on Windows, you can unlock one of at least 17 once-known easter eggs in the game. By 'once-known', that means we had once kept good track of them so that we could let the QA department know about it in case any of them might trigger an unexpected bug. However, it's been over ten years, so we'll dig up hints for these as best as we can for your gameplay pleasure.
This first one is fairly well-known: hold down the 'easter egg' key (noted above) while clicking on Agent 3's empty JumpSuit when it first appears in the destroyed Atlantis environment. The result is a warning against leaving potentially embarrassing Halloween pics lying around imaginative co-workers.